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Jenny Spitfire
Caldari Boryokudan Incorporated
|
Posted - 2006.11.22 16:25:00 -
[1]
No more unnecessary skills. 
Simple fix.
1) Remove all 100km bookmarks near celestial objects. 2) Add Warp to 5km/7.5km. No WTZ. 3) If you want instas. Fix a MWD. 4) Buff haulers so all have enough grid for MWD.
Nanofiber, inertial stabs, MWD ... win. --------- Boryokudan Recruitment. Technica impendi Caldari generis. Pax Caldaria! |

Jenny Spitfire
Caldari Boryokudan Incorporated
|
Posted - 2006.11.22 16:27:00 -
[2]
Originally by: tyrol
Originally by: Notnearly OnEnough
But I think it should not be a simple gift.
and why not?
Instas are bad for the game and WTZ are also bad for the game? --------- Boryokudan Recruitment. Technica impendi Caldari generis. Pax Caldaria! |

Jenny Spitfire
Caldari Boryokudan Incorporated
|
Posted - 2006.11.22 16:29:00 -
[3]
Originally by: tyrol
Originally by: Jenny Spitfire No more unnecessary skills. 
Simple fix.
1) Remove all 100km bookmarks near celestial objects. 2) Add Warp to 5km/7.5km. No WTZ. 3) If you want instas. Fix a MWD. 4) Buff haulers so all have enough grid for MWD.
Nanofiber, inertial stabs, MWD ... win.
so the chances of running a non bubbled camp are reduced to virtually zero?
How? It wont be any different to WTZ. If there is a bubble, you will still land whatever distance off gate. --------- Boryokudan Recruitment. Technica impendi Caldari generis. Pax Caldaria! |

Jenny Spitfire
Caldari Boryokudan Incorporated
|
Posted - 2006.11.22 16:31:00 -
[4]
Edited by: Jenny Spitfire on 22/11/2006 16:34:11
Originally by: tyrol i said NON bubbled camp
any ship with poor acceleration wont make it to the gate before being webbed. anything other than warp to 0 will be horrible if they remove instas
Inertia stabs + Nanofibers + MWD? You will be surprised at what haulers can do.
Quote: so the chances of running a non bubbled camp are reduced to virtually zero?
My English is crap. I read it as you will not die in a non bubbled camp? --------- Boryokudan Recruitment. Technica impendi Caldari generis. Pax Caldaria! |

Jenny Spitfire
Caldari Boryokudan Incorporated
|
Posted - 2006.11.22 16:35:00 -
[5]
Edited by: Jenny Spitfire on 22/11/2006 16:35:04
Originally by: tyrol surely were not only talking about haulers though.
without instas or warp to zero slow ships will be too easy to catch, you wont need bubbles anymore, just a fast locking ship with a web.
Is that not what interceptors are for, to intercept? --------- Boryokudan Recruitment. Technica impendi Caldari generis. Pax Caldaria! |

Jenny Spitfire
Caldari Boryokudan Incorporated
|
Posted - 2006.11.22 16:37:00 -
[6]
Edited by: Jenny Spitfire on 22/11/2006 16:37:47
Originally by: Crumplecorn
Originally by: Jenny Spitfire Edited by: Jenny Spitfire on 22/11/2006 16:34:11
Originally by: tyrol i said NON bubbled camp
any ship with poor acceleration wont make it to the gate before being webbed. anything other than warp to 0 will be horrible if they remove instas
Inertia stabs + Nanofibers + MWD? You will be surprised at what haulers can do.
Unless they can cross that distance faster than they align and warp, they'll still die.
Also... webs?
Are we talking about warp to gate or warp from gate? If warp to gate, it doesnt matter. You drop out of warp and MWD towards gate. If warp from gate, WTZ or WTX will not be different.
WTZ and instas are broken and bad game mechanics. --------- Boryokudan Recruitment. Technica impendi Caldari generis. Pax Caldaria! |

Jenny Spitfire
Caldari Boryokudan Incorporated
|
Posted - 2006.11.22 16:43:00 -
[7]
Edited by: Jenny Spitfire on 22/11/2006 16:43:44
Originally by: Crumplecorn My point is haulers die to ships without webbers or scramblers when warping off gates. They aren't particularly slow, it's just some ships can bring massive firepower to bear very fast. If they take any longer than this align time to approach the gate with their MWD, they become even easier targets 
By that logic, ask CCP to put in /pvp flag. Your explanation shows why WTZ and instas should never be allowed in TQ. I might as well ask CCP to give me Teleport to location.  --------- Boryokudan Recruitment. Technica impendi Caldari generis. Pax Caldaria! |

Jenny Spitfire
Caldari Boryokudan Incorporated
|
Posted - 2006.11.22 16:46:00 -
[8]
Originally by: tyrol im talking about warping to the gate. lets take ec-p8r for example, a system i have to travel frequently. say im in a combat ship and need to head back to torrinos for any particular reason, at present i can insta to the gate, providing there is no bubble, im home free.
That is a good game mechanic? Look <player>, you can not kill me. Nananananananananah. I am invincible.
Quote:
remove my insta and make me warp to 7.5, im probably dead if theres an inty with a dual web. im an armour tanker, if i have to fill my lows with nanos and inertial stabs, then i might as well stay docked unless theres a gang going who can protect me.
Fit a MWD? Ask friend to escort or provide cover for your solo BS? Why not next time plan ahead if you can not do a full op, do not fly a battleship! --------- Boryokudan Recruitment. Technica impendi Caldari generis. Pax Caldaria! |

Jenny Spitfire
Caldari Boryokudan Incorporated
|
Posted - 2006.11.22 16:50:00 -
[9]
Edited by: Jenny Spitfire on 22/11/2006 16:50:08
Originally by: Crumplecorn Why? At the moment haulers can be stopped by 'headshotting' BSes, tackler gangs, bubbles, and interdictors who magically appear right on top of you as you appear in the system ( ). Basically a competent camp will catch a hauler. An incompetent one will not. You want to make it so 2 frigates with webs are guaranteed death for any hauler. Easy mode FTW?
They are haulers. No escort or scout and if you are intercepted by a lone frigate or frigates. You deserve to die. Why not ask CCP to remove mass and add agility to freighters? WTZ + freighters == Sexy. No need scout. Oh wait, freighters are not solo ships, cant fit any mod.
Do you see the logic? Why do I bother any more. My last post. --------- Boryokudan Recruitment. Technica impendi Caldari generis. Pax Caldaria! |

Jenny Spitfire
Caldari Boryokudan Incorporated
|
Posted - 2006.11.22 16:57:00 -
[10]
Originally by: tyrol
Originally by: Jenny Spitfire
Originally by: tyrol im talking about warping to the gate. lets take ec-p8r for example, a system i have to travel frequently. say im in a combat ship and need to head back to torrinos for any particular reason, at present i can insta to the gate, providing there is no bubble, im home free.
That is a good game mechanic? Look <player>, you can not kill me. Nananananananananah. I am invincible.
Quote:
remove my insta and make me warp to 7.5, im probably dead if theres an inty with a dual web. im an armour tanker, if i have to fill my lows with nanos and inertial stabs, then i might as well stay docked unless theres a gang going who can protect me.
Fit a MWD? Ask friend to escort or provide cover for your solo BS? Why not next time plan ahead if you can not do a full op, do not fly a battleship!
ok, not bowing out til ive answered this
who said anything about a bs? even a cruiser can be locked down by a webbing inty before they can accelerate.
and by what your saying, your wanting to make eve a totally gang orientated game. i plan ahead by making sure my instas are in order. now your saying i should sit ina station until i have friends online who can waste their time escorting me everywhere.
and what about this
"That is a good game mechanic? Look <player>, you can not kill me. Nananananananananah. I am invincible."
now it will be a gang sitting on a gate with a few webbing inties shouting "naaaanaaannaaanaaana, you cant get past us"
do you actually play this game or just sit in the forums all day?
MWD + whatever ship over 2.5km or 5km is not a lot of ground to cover. If you have no escorts or scouts or intel, you deserve to die solo hauling in 0.0. If they aggro, they cant jump. Kali has given every HP buffs. If you cant run a frig camp in a cruiser, I think you better learn more about EvE. I heard it had a steep learning curve.
I am convoing in this thread and replies are fast.  --------- Boryokudan Recruitment. Technica impendi Caldari generis. Pax Caldaria! |
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